Almost every collectibles company to purchase the Halo license has kicked off their line with the Master Chief (or a green generic Spartan looking like the Master Chief). From NECA to McFarlane Toys to Kotobukiya to Funko to MEGA Brands to Joyride Studios, almost every manufacturer includes the Chief in their first wave. But ThreeA Toys has taken a different approach, as they didn’t make the Chief first. In fact, he’s not even in the first two years worth of their Halo sixth scale figures. But the time has come, and the most iconic Halo character ever will be arriving next spring–the ThreeA Toys Master Chief sixth scale figure is now up for order!
Defying the trail blazed by most other companies, 3A Toys chose to take the road less traveled with their line of Halo 1/6th scale figures. Rather than going with the tried-and-true formula of producing the Master Chief figure first, the 3A Toys Master Chief will actually be the seventh figure released in the 3A Halo line–about two full years after the release of the first figure, Commander Carter.
I’m not sure that that’s actually quite tall enough, but I don’t need the Master Chief towering over my other sixth scale figures as if he were the Hulk or something, so I’m okay with him just being obviously taller than a normal 1/6 figure.
The Master Chief comes with a solid weapon loadout containing an ARC-920 Railgun, a MA5D Assault Rifle and an M11 Combat Knife. I don’t think anyone ever doubted that Master Chief would include an Assault Rifle (what with it being his signature weapon and all), but I am pleased to see the ThreeA Toys opted to give Chief the Halo 4 Railgun as well.
In addition to those weapons, buyers who purchase the Exclusive Edition of the Master Chief from the Bambaland online store during the first week or so that pre-orders are available will receive one additional weapon: the Z-250 LightRifle from Halo 4.
The ThreeA Bambaland exclusive Light Rifle has electronic light-up features and looks awesome, but will only be available for a short time–and getting the weapon requires paying Bambaland in full for the Master Chief upfront and at full price. It’s a tough decision unless you’re really wild for the Light Rifle.
In case you were wondering how Master Chief can carry his weapons around without the figure having to have its appearance compromised with peg holes (like the Halo Play Arts, Mega Bloks and McFarlane figures have), the Three A Master Chief has magnets built-in so that any of his guns will magnetically stick to his shoulder armor. It’s a great idea that I wish more companies would adapt!
The 3A Master Chief sixth scale figure is now available for order at the discounted price of $214.99 , a full $25 off the MSRP. That’s a decent discount for pre-ordering, so I went ahead and skipped the regular edition of the Master Chief from BBTS. As neat as having the extra Light Rifle you can get through Bambaland would be, I couldn’t justify paying an extra $25 for it and having to pay the whole amount upfront. The ThreeA Master Chief is expected to be released in Q2 2015.
Now that he’s finally on his way, are you excited for the Master Chief ThreeA Toys figure, Halo fans? Or is $200+ for a 1/6th scale figure more than you’re willing to pay for any Halo figure, even the legendary Master Chief himself?
This is amazing… It’s was getting better and better. So much detail, tons of weapons, lots of posablitity, aaaaaand then $200.
ThreeA really is charging a fair price for the Master Chief, if that makes you feel any better. Hot Toys charges about $240 these days for a 12″ figure, and Master Chief is larger and comes with built-in magnets and electronic features, so I feel like 3A is doing right by us. Now, if only I were rich enough that I could pay $200+ and not blink…
Wish I had money lying around… π
Still, on a less expensive topic, my local Gamestop has started stocking Halo figures of Halo 2 Chief and Halo 5 Chief.
I received my 18″ Chief last night. After all the wait…just a tad disappointed, his paint is very dull in some areas(mostly legs and arms). And the articulation is worse than the Mcfarlane line. The assault rifle is very cheap feeling and the barrel on mine is loose. But my biggest complaint is that NECA wanted to make Chief left handed…..I know that sounds odd, but only his left hand comes in a “fist” form meaning he can only hold his gun in his right(your left) hand in that pose. Would it have been too much to give us two fist hands? We get two trigger hands…
A grenade would have been nice as well. The size is very impressive though, and pretty heavy with no loose joints. His shoulder pads are a soft plastic so you can kinda get his arms in some poses. The helmet is also overlaid which looks really nice. But for the price it is disappointing. He does feel a bit cheap in some areas. Which is a surprise coming from NECA. But MUCH better than the Mcfarlane 12″.
I have not been a big fan of threeA, as Ive had 2 MGS REXs (still got Ray preordered at EE) break on me and Emile was long delayed but this figure looks really impressive. I’m glad he comes with some accessories this time. I just wish threeA had a better site to view their products.
This is an old thread, so I’m not sure if anyone will see this, but I got the Light Rifle version of this figure today and, I have to say, I am thoroughly disappointed with the results. The articulation sucks. I think it’s mainly because of the figure’s undersuit. There is a rubbery undersuit that wraps the entire figure, which hides the joints and generally looks super nice. However, it inhibits articulation big time. The rubber suit is just sitting on a fairly thin “skeleton” figure with some pretty sketchy articulation, meaning the mounted pieces of armor are just kind of floating. This sounds like it would be great for allowing more articulation, but it’s not. They bungled it. The elbows won’t even bend far enough to get the Chief to hold a weapon with two hands. The forearm armor hits the shoulder armor, completely inhibiting the motion. The elbows can’t even go 90 degrees. You have to bend the shoulders over far to get both hands on the weapon and good luck with that. The shoulders themselves have a wide range of motion, but the joints are extremely loose and they seem to have been designed this way. There aren’t any clicks indicating the firmness of the articulation as you roll the shoulders and, very quickly, you realize that the rubber undersuit’s desire to not have folds and bends interferes with the articulation. You raise the figure’s arm above shoulder level and the joint instantly starts to slowly slide back down. When trying to get the Chief to hold a weapon, this means he’ll tentatively grasp it for about ten seconds before either arm decides it wants to settle and his hand slides off.
Which brings me to the fingers. The full finger articulation looks really nice but is utterly useless when trying to get this figure to wield a weapon. The joints are simply too loose and his hand is shaped weird. For one thing, the palm is completely immobile – only the fingers move. This means that weapons will not go firmly against the Chief’s hands, but instead are propped among his loose jointed fingers. The thumb articulation is useless, thanks to the immobile palm, as you can’t even stretch the thumb to oppose the other fingers in gripping the weapon. There is no firmness and no tension in the grip. You can tentatively get a weapon in there, but trying to then pose the figure will almost immediately result in the dropping of the weapon.
Legs aren’t much better than the arms. The hips have almost NO articulation whatsoever. You can almost make the Chief do the splits, but the rubber suit again gets in the way of him spreading his legs too far apart. However, if you want to pose him with one leg in front of the other in a forward-stepping stance, good luck; his hips are even more loose than his shoulders. The hips stay in a straight standing position pretty well and that’s about it. The knees and ankles are actually surprisingly sturdy. Both have a full range of motion and lock into position when posed. But, with the hip joints completely working against them, the knees and ankles have to be relied upon to keep the figure sturdy. It works surprisingly well for a moderate range of poses but ONLY because the figure is surprisingly bottom-heavy. The top is really light. Even then, any poses beyond some pretty basic standing poses are impossible with this figure’s leg articulation.
The magnets are also a lie. The shoulders and the top of the helmet are mounted with magnets which are extremely strong and hold those pieces in place very well. The magnets hidden in the weapons and in the back armor pieces are extremely weak in comparison. The weight of the weapon isn’t supported by the magnet mounts. It’s impossible to get any weapon to stay mounted for even a few seconds. It’s a cool idea – they need much stronger magnets.
Overall, for the price, I am dreadfully disappointed. I was expecting a top of the line Master Chief that looks great, really pops under any light, is super pose-worthy, and has a huge array of cool weapons without any pegholes or unsightly pegs. What I got instead was an overpriced Master Chief with a solid-but-unspectacular paint job (NECA did better on its Chief), no hip articulation or shoulder articulation, the inability to wield its weapons, and the inability to hold anything beyond a straight standing pose without any weapons attached to the figure. Frankly, I think it’s false advertising – the figure literally can’t even hold any of the poses shown in these PR photos. You can attain the briefly, but the loose joints quickly overcome the pose and the thing comes crashing down. When you can’t even strike the manufacturer photo session poses, you know a figure is dreadful. I would gladly have paid $100 for the quality I got, simply because the figure DOES *look* cool. Paying anything over that is highway robbery. Dreadful figure.
Thank you for your review^^^ Wow, I feel so much better not buying this now. Its a shame though, someone like me who just appreciates the detail > articulation probably wouldn’t mind this figure. But the fact that it can’t hold the weapons well? Thats too much.